Rules of the Game
The object of the game is to move around the game board until all landmarks have been visited. You may visit the landmarks in any order. The game ends when you return to the starting point. Here’s how to play the game.
As a group, determine who will go first and the order the rest of the players will go. A player begins by estimating the number of unit and the direction of movement to reach a landmark. (To estimate how far to go, use the unit scale from the map. To indicate directions, use angle measures.)
Record your distance estimate and estimate of angle of turn. Then use a straightedge to draw a line in the direction of the turn from the starting point. On the first move, consider a move directly north to be a 0 degree move. On subsequent moves, consider the previous line of direction to be the 0 degree line from the end of the previous line.
You might want to imagine yourself walking the path. The angle of turn is the number of you would turn to face the new direction, for example, 45 degrees right.
You can make a special ruler for each game using the unit length from the map. After you have estimated the length and drawn a direction line, use the ruler to make the estimated length on the map.
Continue until you reach the landmark. Then repeat the process to get to the next land mark.
The player who visits all the landmarks and returns home in the fewest numbers of moves is the winner.